There’s not really ever a good reason to go to mcdonald’s. It’s not the quality of the food, certainly. It’s sort of the cost, though there are other equally inexpensive options out there. It’s maybe the speed, though that can be hit or miss.
There was the day recently, though, when time was of the essence and something approximating food was needed. So, we stopped at McDonald’s.
And it was a mistake.
As we walked in, there was a woman at the counter angrily berating the assistant manager.
[Wait, is there any other way to berate someone? Hmmm… I guess you could dispassionate berate someone, maybe?]
Anyway, this woman was angry. Not because there was something wrong with the food. Nor because she had been short-changed or physically assaulted by an employee.
No, it was because an employee had “disrespected” her.
Really.
Jim and I shared a look and immediately commiserated with the manager. While I get cranky with systems – and try to do something about those poorly designed systems (I’m looking at you, Books A Million, and I still don’t want your damn magazine subscriptions), I find it difficult to complain about people and try and get them in trouble. Isn’t the world already terrible enough?
So, this woman went on and on for a few minutes while the manager just stood there and took it. I couldn’t quite figure out the resolution – but it seems like that, having ruined someone’s day, the disrespected woman was content to leave.
Seriously, how low does your self-esteem have to be that you need to take out a perceived slight on a McDonald’s manager? I mean, really.
So, we got our mostly-food, ate quickly, and left with a sigh of relief.
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I’ve been playing a video game adaptation of the movie Tron: Legacy. And yes, I really should known better. Unless it’s Lego, movie adaptations as games never work.
But this should have been right up my alley. In fact, this should have been so far up my alley that it… ummm… I don’t know, that phrase kinda fell apart on me. Anyway, I should have been loving it. I mean, you know me, right? It’s FREAKING TRON!!!!
Except it’s not great.
Oh, the visuals are pretty enough- but they never really change. A room covered in neon blue is not that different from a room with neon green. So, it’s:
1. Run into a room, note the neon, and the doors close behind you.
2. Fight all the bad guys in there for some reason – I’m not real clear on the plot
3. Doors open – exit.
4. Parkour your way to the next room.
5. Repeat.
And the parkour is terrible. Everything is neon. Including the edges of platforms and around the holes in the floor. So, a lot of:
1. Run.
2. Miss a jump because it’s just not clear where the edge is.
3. Plummet to your de-rezzing death.
4. Reload from checkpoint.
5. Repeat.
I’m getting a little better at the parkour and I’m learning the combat a little at a time.
But it’s just not much fun. I keep playing, though, in the hopes that it will suddenly BE fun.
Which means I really need to stop playing it. I’ve been in the blue neon city, then the green neon city, and now I’m supposed to head back to the blue neon city. And I don’t think that’s going to happen.
Sorry, programs, you’re on your own. This User has other games to play.
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I had a blood donation appointment today after work and headed out a little early to get some food. I then headed over to the red cross building, got checked in by an ancient woman who was apparently a security guard.
Seriously? I think a good solid sneeze would have knocked her across the room.
Zipped through the history, my iron was amazing as usual, and answered the questions about not traveling to most of the planet or eating crazy cow beef.
Needle stick into a vein like a freeway. They love my veins, I’m telling you.
Then, squeeze every 7 seconds and then cookies and juice.
Easy. I don’t know why more people don’t donate blood. Did I mention the cookies? FREE!
And they were super excited to get my O- blood. Seriously, go give blood. COOKIES!
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